I have one more World of Warcraft Necromancer than you

Chapter 244 The Legend of Immortality



Chapter 244 The Legend of Immortality

Often, in large-scale battles, individual bravery proves inadequate. Sometimes, it's necessary for someone to lead by example and charge into the fray!

We need to seize the right opportunity!

Identify the direction and seize the opportunity to defeat the enemy.

Most of these are tough battles, decisive battles, or skirmishes where the brave prevail.

In positional warfare, troop deployment requires the commander-in-chief to maintain composure and always have contingency plans or emergency measures in place. Even in defeat, a rout is unacceptable... an orderly retreat, fighting while retreating... this is extremely difficult...

The teacher spoke eloquently, while the student, head down, frantically paddled around...

He advanced through the icy lake, gazing at the banner fluttering with the Queen's grey bone shield and sword... accompanied only by Yurev and Deathsworn...

A thin mist rises from the lake in the early morning, making Wolfsburg appear and disappear.

Behind Lorraine...

There are also about four hundred undead guards...

The number of people was considerable, and the commotion was significant. The Wolfsburg watchtower spotted activity at the lake, and the sound of metal clanging from within the castle served as a constant warning...

If I'm not mistaken, the ones stationed at Wolfsburg should be my old acquaintances, the Gravekeepers, the Forsaken responsible for local defense.

......

The two Death Knight commanders, who calmly followed on the lake, left a trail of frost behind them, followed by a group of black-armored skeleton cavalry and various auxiliary squads.

It mainly consists of two high-level units of the awakened Death Knights.

Lorraine couldn't bear to see them perish by the lake.

The remaining nine Death Knights guarding the lakeshore are left to fend for themselves.

Lorraine left instructions to repel the enemy, and they held the lakeshore.

......

Lorraine is a mage, a minor necromancer. He now possesses some of the abilities of a necromancer, though neither he nor his teacher are familiar with this power belonging to the god of death.

Faced with an attack by human cavalry for the first time, he had no better option...

Instinct made him move closer to his own people's territory.

At the center of the lake lies the Forsaken's defensive stronghold, and the Forsaken's Gravekeeper Legion garrison atop Fennis's Wolf Keep...

Having read the military report, I know the island is not what it used to be; there are at least several hundred garrison troops... newly trained recruits transferred from Undercity.

There are also bat scouts and two goblin airships transporting supplies back and forth on the island, which has become a new supply point for Undercity and the surrounding area.

Lorraine's decision to seek refuge on the island is the best option at present.

The thief is too formidable; a direct confrontation is not advisable...

When he was about halfway between the lake shore and the island, he felt a jolt for the first time, followed by a piercing pain in his right eye.

"Damn it, someone seems to have died to my Death Knight!"

"What? Then you should arrange for them to retreat as well. Have them split up and run along the lakeshore in both directions, letting them draw enemy fire..."

Even Master Rolin was alarmed. Since the battle of Ambermill, the eleven Death Knights had become incredibly powerful. Not only had Yuvel and Death Oath already evolved and awakened, but the other nine, though somewhat sluggish, could each use unique skills on their own.

Their Domination ability, [Domination of the Dead], allows them to resurrect enemies they have personally killed...

As long as they themselves don't die, the number of puppets he can resurrect is virtually endless, though materials and skill cooldowns are still required. The maximum is roughly one hundred to two hundred guards per death knight...

This is related to their own strength.

When summoning them, they are usually summoned by using mid-level wraiths or Arugal's minions killed in Shadowfang Keep.

Among the eleven Death Knights—Deaflin, Thule, Arugal, Aldu, Valein, Primval, Razoklau, Reshigor, Yurev, Deathsworn, Joseph... three are lich-type, originally spellcasters.

Bagflin was the first true lich Lorraine killed, although he was a minor lich... and he almost wiped out the fledgling Forsaken squad.

Thule is a necromancer skilled in both lich and werewolf magic, and he and Arugal are in cahoots...

However, Arugal's soul was absorbed by Lorraine, and his body, transformed into a headless horseman, seemed to be possessed by another soul, disappearing on a headless warhorse under a blood moon. Lorraine lost a spot as a Death Knight.

Lorraine still made use of Arugal's remaining soul, placing him in another body to resurrect him as a death knight...

Joseph was the only unlucky one among Lorraine's men. He and his disciples and friends were victims caught in the Battle of Wolf Island... Only his disciples Eileen and Taylor survived, while he himself died at the hands of Tule & Ravenclaw... He was also a death knight whose magic-based class was converted...

The four lich-type death knight guards are primarily proficient in frost power.

Odu, Razoklau, and Reshigor were all loyal servants of Algol, who could transform into werewolves.

After transforming into Death Knights, they become especially bloodthirsty... They sometimes like to tear out the chests of their prey, ripping out their hearts and lungs, displaying their bestial nature, boundless resentment, and inherently evil nature... They often charge ahead in bloodthirsty frenzy...

The other two were the unfortunate Duke Vashj'lein and the militia commander Prinval. They had voluntarily surrendered their family castle to defend Gilneas against the Scourge undead, welcoming Archmage Arugal to save the villagers of Pyrewood...

Little did anyone know that Arugal, this third-rate mage, would sacrifice all the villagers to the wolf god Goldrinn, including members of the Valean family in Shadowfang Keep.

Duke Valean and Knight Prinval were vengeful spirits who lingered for a long time. After being absorbed by Lorraine, they were resurrected as death knights.

They both knew Death Oath in life; Death Oath had been a militia captain who fought to the death against the undead... These three were all-around death knights, proficient in all three elemental schools...

A loyal servant of the plague messenger, a knight of revelation skilled in the powers of plague, frost, and blood...

These two seem to be closest to Yurev and Deathsworn in strength, and like Joseph and the others, they have the greatest potential to advance to awakening... This is the information that the two self-aware death knight commanders told Lorraine.

However, Lorraine lost at least three Death Knights this time...

One of them was the Duke of Vasilien...

Lorraine turned her head; a group of her loyal servants remained by the lake. They were still resisting the human attack. The humans had learned their lesson. They no longer fought these seemingly frail skeletal knights with their flesh and blood...

They used muskets, ballistae, and dwarven cannons to launch direct, long-range attacks on these dumbfounded, standing-standing shells.

Duke Valeen, having taken several hits, began to dim and flicker his originally dark red spiritual eyes... His body was originally composed of skeletons, only covered by black armor. The armor was integrated into his entire body, and his warhorse was merely an accessory, as riding a skeletal warhorse meant being directly connected to his flesh and bones.

It's like a centaur merging into one; it's actually the bones and armor working together under the influence of dark magic to create a death knight.

By this time, it had lost its lower half; most of its body had been blasted apart by the cannon fire...

He strictly followed Lorraine's order to guard the position, using his body to block the human soldiers who wanted to go into the water to pursue him.

Duke Vasion's soul trembled, as if it had something to say to Lorraine and the enemy before it... but the Death Knight's body contained no flesh or blood. It was almost entirely a decaying human skeleton.

If it weren't for the evil power of death that propelled his mutilated body, he wouldn't even have been able to make a sound...

Lorraine vaguely heard Valeance groaning, "Master..."

As Valein fell first, his eyes went completely dark, and his entire black armor scattered and lay strewn across the ground.

The skeletal guardian, which had been constantly resurrecting and slaughtering the surrounding adventurous human soldiers, seemed to have lost its source of power, and began to stagger... Its once indestructible, ever-regenerating skeletal body simply crumbled...

Some members of the human alliance survived the ordeal and stared blankly at the suddenly empty space.

Those terrifying, unkillable skeletal knight guards became incredibly fragile and were easily crushed.

They were stunned for a moment, then cheered, greatly encouraging the crowd.

The secret has been discovered...

"Kill the leader! Just kill those black-armored cavalrymen. They'll all die...they can't regenerate! Hurry, hurry, hurry..."

The vanguard cavalry captain relayed the order, as the commander had a clearer view from his vantage point.

The cannon was precisely where he had directed the farmers to adjust the firing position; three consecutive shots blasted the already battered and mangled remains of Duke Valein to smithereens pieces...

His two hundred skeletal guards then shattered in response...

The human commander nodded in satisfaction; he too had discovered Lorraine's secret.

It turns out that if you kill those nine Death Knights, this terrifying army of the dead will automatically dissipate...

......

"Don't be afraid. Focus fire on the black-armored knight in the rear... Take him down, and we'll win. There are still people in the lake! Prepare the boats, dig out the hidden ones. Even if it runs to the island on the other side, don't worry. We'll charge over in one go, reclaim Fennis Island, and avenge Joseph and Burnwood Village!"


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