Chapter 249 The Necromancer
Chapter 249 The Necromancer
How miserable are the fishmen?
Unlike the murloc tribe that teachers remembered as bullying men and women and slaughtering countless low-level players.
The Darktide Murloc tribe by Lake Lordamere, ever since Lorraine teleported there, has been a jinx—the so-called undead walker wielding the relic of the water elemental lord Neptulon...
The cursed murloc warriors do not speak either the common language of humans or the language of the undead.
Lorraine seemed to see tears welling up in the eyes of the fish-man who was originally hidden at the bottom of the lake.
After meeting Lorraine...
The fish-man was at a loss, tears streaming down his face with excitement... an extremely rare occurrence.
He rattled off a whole bunch of nonsense, but Lorraine couldn't understand a word he said...
The murloc pointed to the skull mark on his body, a mark left by Lorraine's initial resentment towards the Necromancer rune skill. Because of this mark, the cursed murloc could only hide at the bottom of the lake, afraid to approach any of the terrifying creatures that Lorraine had sunk to the bottom.
It kept gesturing, its eyes brimming with tears...
Lorraine roughly understood...
"You want me to remove this mark for you?"
The merman nodded frantically: "Woo-woo... Waa ...
"Remove the mark? It seems impossible... The grudge is locked, it's a fight to the death... Unless the target becomes an undead creature, assimilates into the undead race... or is killed by the designated target... and transforms into another vengeful spirit..."
Following his memories, Lorraine sensed the resentment-locking divine skill he had evolved into.
Besides the murlocs, there seems to have been a bug in Shadowfang Keep as well. One of the targets was cursed by Lorraine and turned into a target. It appeared to be a ghost wolf... I wonder where that poor creature was hiding, trembling with fear?
The first batch of summoned creatures was almost completely lost, but the curse of the vengeful spirits was difficult to lift.
Unlike the warlock's curses like Doom, the necromancer's curses rely on soul skills. As a soul mage, the warlock primarily condenses souls to unleash spells like Doom Seed and Demon Seed to cast Corruption, Curse, and Scorch.
There are still differences between the two, but it seems that it is indeed a variant of fel magic, learned from void demon magic, and close to the power of shadow.
With the current enhancements to the intermediate necromancy runes, Resentment Lock has become much more powerful. What used to be a single-target lock has become a multi-target lock, and the cooldown time has been significantly reduced... There's also the more powerful Vengeful Spirit Possession... which directly takes over the target's body, forcibly seizing their intelligence, much like the Banshee's signature move.
However, the cost is at least one mid-level vengeful spirit...
Lorraine wasn't in a hurry to leave. He soaked in the water, studying a powerful skill that he hadn't used in a long time but which had once helped him.
The merman stared longingly at the necromancer...
The other party muttered to itself, "This 'Necromantic Annihilation' is a new ability. I want to find something to test it on, preferably a living thing..."
The fish-man trembled involuntarily...
This guy is a living devil! Just as the clan chief said at the sacrificial ceremony, the Necromancer is the savior of the Water Elemental Lord... He's a cursed being from the other world, and the murlocs can only serve him, help him, and obey him...
Otherwise, it will only bring misfortune...
The merfolk who perished and were transformed into skeletal beasts serve as a cautionary tale... Many of their kind migrated directly to the sea via underwater passages and rivers... avoiding the land of Undercity.
Cursed, it couldn't leave Lake Lordamere. While submerged, it constantly felt surrounded by a large group of skeletons glowing with blue spirit fire. Every movement it made triggered a reaction from the skeletons at the bottom of the lake. The poor murloc was forced to remain in the nearby waters; these past ten days had been a nightmare...
Especially when Lorraine commanded more undead skeletons to sink to the bottom of the lake, the murlocs trembled with fear...
"Waaaa, waaaa..."
Seeing that it received no response from the necromancer, the merman seemed to despair...
Lorraine once saved it...and several of its companions...unlucky as it is now being chosen by the Necromancers for the second time.
When Tule fled, he entered the water and turned into solid ice, freezing several curious merfolk inside. The merfolk chieftain sought help from Lorraine. Lorraine used the small hammer from the Twilight Statue to break through the ice, rescuing the merfolk while simultaneously devouring Tule's remnant soul.
They also obtained the [Frost Ring] and the Frost Finger spell...
It was very helpful to Lorraine at the time, especially Frostfinger... It was the foundation of Ice Lance, especially when the target was frozen... the damage of Ice Lance would be amplified... the power would more than double, and at its strongest, it could achieve three or four times the critical hit rate...
However, as Lorraine gradually mastered stronger necromancy and other divine skills, ordinary ice spells could only deal with ordinary enemies.
Lorraine's current mastery of ice magic is far too low. He must return to Undercity to find a mage or Lady Aegwynn to study more advanced spells, or to hone his skills.
Including the Ring of Frost... it was hardly ever used... once Thule's life-saving artifact, Kel'Thuzad's gift... it was almost forgotten by Lorraine.
Encountering this merman brought back many memories for Lorraine.
......
The merfolk are currently unable to communicate normally, and Lorraine urgently needs to find a translator...
If there were merfolk on the lake shore, this cursed merfolk shouldn't be the only one left. Besides the main island in the center of the lake, there are several smaller, protruding islets nearby... where the merfolk hide!
By quickly scanning the area with the summoned skeleton army scattered throughout the lakebed, Lorraine pinpointed the location of most of the creatures on the lakebed...
Where war goes, only scorched earth remains, and life vanishes.
The once dangerous Silver Pine Forest...
Aside from the usual dangers like wild beasts, spiders, and fish-men, the infected, immortal bear-like monsters and animals have also gone mad. Werewolves and ghouls have each taken over the manors and houses once inhabited by humans...
In the past few days, the Forsaken have sent many new recruits and adventurers to deal with the situation, and Silverpine Forest has gradually become much safer.
The tranquil jungle is no longer a dangerous place, at least relatively speaking...
Ordinary humans entering the Forsaken's territory, even without the gravediggers' intervention... might still not be able to escape the forest. Humans, however, are unwilling to relinquish the once-idyllic Silverpine Forest and Tirisfal Glades...
Humans along the lake shore found many wooden boats of various sizes.
They loaded up small artillery pieces; their target seemed to be Lorraine...
The sound of trees falling echoed from the forest not far from the lake shore, indicating that the Human Alliance had once again established a camp on the northeastern shore of Lake Lordamere... They had pushed their battle lines to the edge of Undercity, making it difficult for Lake Lordamere to remain calm...
“We can’t let them come to the island by boat… Hey, little guy. I know you can understand me! Go and fetch your clan’s elders or sages, I need your help! I’m asking for your assistance on behalf of my allies in the Dark Tide tribe!”
Lorraine didn't lift the curse on the poor murloc; instead, she pulled out the Tide Amulet, held it high, and commanded the pitiful murloc...
The merman pouted and rattled off a bunch of things Lorraine couldn't understand. Judging from its expression, Lorraine felt that the creature was cursing him... but watching it swim towards the southwest corner of the lake, it seemed to be roaming among its kind... negotiating.
Two minutes later, Lorraine sensed the last few dozen Dark Tide Murlocs closing in...
One of the mermen, noticeably smaller and with a beard, suddenly appeared and cried out to Lorraine, "Lord Necromancer, please save us... Your messengers have blocked the river, we can't leave, but it's too dangerous here... They don't even dare to lay their eggs anymore..."
"you are?"
The old murloc wept, "I am an elder of the Darkfin tribe... but our tribe will cease to exist from this day forward. This place is no longer suitable for survival, yet your messenger has blocked the passage, and the remaining old, weak, sick, and disabled cannot even return to Chief Darktide..."
"The Darkfin tribe is in such a terrible state..."
Lorraine smiled without changing his expression, soaking in the water... feeling a little embarrassed. These merfolk had helped him before, yet he had almost caused the annihilation of their entire tribe... He felt a bit awkward about asking them for help again...
But now he still needs these creatures that can move nimbly in the water to help him blast through the enemy's small boats...
Especially the ships carrying arquebuses...
His skeleton is not agile underwater, and is even not a good swimmer; it mostly just stays close to the bottom of the lake.
The sculpting of the ship requires the help of the fishmen...
After hearing Lorraine's request, the Darkfin tribe elder, his brow furrowed, could only nod silently, "We will obey the orders of Lord Tidebringer. We hope you will grant us freedom and health..."
The merman elder only hoped that they could exchange their lives for freedom...
Lorraine could only watch silently as they swam toward the human ship... and silently closed her eyes:
"Death will grant you freedom..."
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