Chapter 498 May Your Blade Always Be Sharp
Chapter 498 May Your Blade Always Be Sharp
Lorraine and her teacher had originally planned to search for the next body part in Kalimdor, but currently there were no clues or hints... Her teacher, in a daze, said not to disturb him unless it was urgent...
After several rounds of questioning, the teacher was able to respond to Lorraine with difficulty, her voice weak and feeble. Lorraine was certain that the teacher was truly in danger...
Time is of the essence...
But his adoptive father is elusive; since leaving the Northern Dead Zone, it seems he has lost his voice...
Everything was completely in the dark.
......
Fortunately, before setting off, in Thurbercher, Lorraine not only received a message from Yurev...
Mentioning Yurev, the Shadow Priest tells Lorraine that the Tauren apothecary stationed in Serbercher says Yurev's wife is still alive... He once saw Yurev's wife, Clarice, at the Pool of Oblivion...
It can't be said that he's still alive. Yurev's wife is now also one of the Forsaken, carrying out a research mission for the Royal Apothecaries in Thunder Bluff...
Lorraine thought of Yurev and couldn't help but want to do something for her number one henchman...
Going to Thunder Bluff is a must!
After speaking with the Tauren researchers from the Royal Alchemists' Guild, Lorraine was given a sample of the latest poison research before leaving. The Tauren hoped he could travel to Kalimdor and share the experimental data with the scattered Royal Alchemists' Guild specialists to formulate and purify the poison...
Before leaving, the Tauren apothecary mysteriously said:
"The Grand Apothecary is watching you... Plaguebringer. If you are unwilling to go, I think the Dreadlord would be happy to exchange you for a state-of-the-art goblin gunboat..."
Lorraine was still shaken, feeling a constant threat around her. She gritted her teeth and said nothing more...
......
In other words, before leaving Thurbercher, Lorraine received at least several quests to go to Thunder Bluff, the sacred site of the Tauren...
One is a letter from my former friend, Cameron, to my mother!
Another thing is to visit Yurev's wife and tell her that her husband truly loves her and their children, and that he is not a coward... Please forgive this man who once gave everything for his country, his people, and his family, yet still cannot find peace and is instead resented and cursed...
Yurev, now working for Lorraine, has a bright future ahead of him... he might even become the chief warden of the Soul Prison in his runic right eye...
......
If we don't return to Undercity, we'll have to trouble the highly respected Tauren prophet on Thunder Bluff's Ancestral Highlands to check on the plague seed lurking in Lorraine...
Furthermore, based on previous experience, clues about the teacher's physical condition are likely to appear in the minotaur territory...
The area surrounding Thunder Bluff bears many traces of the wilderness's demigods, from the boar god who perished in the War of the Ancients to the forest god who died in Ashenvale... or the blue dragon watchers lurking in Azshara, to the Qiraji hive further south in the desert, and numerous other Titan ruins...
However, to reach the Tauren holy land, one must first go to the Crossroads of the Barrens. To get to the Crossroads, one must first enter the orc capital city of Orgrimmar, prepare for the long journey, and gather as much information and clues as possible...
......
Orgrimmar, as the Horde's capital city, boasts a wide array of shops including banks, auction houses, inns, stables, weapon shops, medicine shops, clothing stores, enchanting shops, herbalist shops, and cardboard shops...
In addition, there are official recruitment offices, halls of honor, adventurer guild registration offices...
Mission bounty postings, vehicle usage permits, quartermaster exchanges, guild headquarters, various class trainers, professional trainers, arenas, and suppliers can all be found within the main city...
The Undercity does have similar functionalities...
Orgrimmar simply has more features and a larger area...
The tribes and races trading here are far more numerous, and their military strength far surpasses that of the Forsaken... Undercity is undeniably mysterious and ingenious, buried deep underground... its structure is tight and interconnected, with secret chambers in each district...
Divided into upper, middle, and lower sections, a three-ring structure...
The Queen and the apothecaries each occupy secret areas, making it difficult for outsiders to ascertain the true strength of the Forsaken...
Orgrimmar is different. Apart from the orc warlocks hiding in the alleyways, the rest of the orcs live their own lives, each with their own roles, throughout the streets and alleys of Orgrimmar... In the Valley of Honor, besides the Warrior's Hall of Honor, there is also an orphanage for orphans who died in the war...
When Lorraine saw the orphanage, she could only sigh, "The Forgotten Ones have no orphans..."
Those who are forgotten have no descendants...
Forever forgotten...
That's another sad thing...
The Queen is suffering...
Before even entering the city, Lorraine had already heard of Orgrimmar's prosperity. The entire city of Orgrimmar occupied a vast valley, with at least two entrances... The main gate, the one seen from the airship, was magnificent and imposing...
Red flags fluttered on the city wall...
The back gate is on the side, near the Ragewater River... that's usually the route the Great Chieftain takes when launching his troops; legend has it that the officers of the main hall guard that area, along with the various military doctors and the Kor'kron's camp...
Strangely, alliances always seem to easily attack from the flanks...
The Great Chieftain's incompetent Kor'kron are utterly incapable of stopping the sneak attacking enemy... That's something Teacher Lorraine said, and Lorraine doesn't know if it's true...
......
In short, Orgrimmar's sheer size and fragmented structure made it incredibly easy to breach... Not only were the city's skies wide open, riddled with fissures, but deep beneath the shadowy alleyways, in Ragefire Chasm, lurked a hidden group of enemies...
Among the various areas of Orgrimmar, the main gate connects to the Valley of Strength, which was once personally guarded by High Overlord Saurfang... The side gate connects to the Valley of Spirit, where a group of witch doctors and wolf rider officers roam.
The Valley of Spirit, Valley of Wisdom, and Valley of Power are all connected to the Shadow Rift. Through the various shops in the Dark Alley area, one can reach the command center in the Valley of Wisdom, where the High Chief resides... Further in on the other side lies the Valley of Honor, home to a large number of commoners and skilled artisans...
If it weren't for the lack of defenses above, the unreliability of the troll witch doctors in Spirit Valley, and the presence of Shadow Council members lurking in the Shadow Rift... Orgrimmar's layout demonstrates that Warchief Thrall is an extremely loving and compassionate leader who protects the weak...
The orcs believed that tribal spirit, physical strength, and shamanic wisdom could bring honor and hope...
Even though Orgrimmar is located in a barren desert...
The entire city was eroded by wind and sand, but the orcs' indomitable spirit still resonated deeply with Lorraine...
With his feet treading on hot sand and pebbles, he reached the gates of Orgrimmar. Countless banners fluttered in the deafening sound of drums. Lorraine glanced to the side and saw a troop of wolf riders, clad in extravagant helmets and chainmail, filing out in single file. The last officer saluted the guards...
The green-skinned orc captain patted his red studded plate armor shoulder armor, raised his battle axe, and saluted the departing wolf riders: "Lok'tar ogar - Victory or death!"
The other man turned and struck his heart, shouting in Orcs, "Aka'Magosh! Bless you and your people! May your blade remain forever sharp!" Seeing the passing tribal soldiers standing at attention, Lorraine was forced to stop...
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